Saturday, October 14, 2017

Basic HJ rules

Uniform - You must wear an official team uniform.

Check-in - Check in with official prior to event. Typically, the official asks for your opening height. Lowest starting height usually is set by meet management. Sometimes, the official defers to the athlete with the lowest starting height. In most instances, you want to start 3 heights lower than your anticipated best jump that day. In foul weather, 4 heights lower is common.

Electronics - No electronic audio or video devices of any kind (phones, radios, computers, iPods, etc.) in the event area.

Time limits - You will be on the clock as soon as you are called as being “Up.” The time limit is 1 minute to initiate the attempt. (The limit changes to: 2 min. when 2 or 3 jumpers left in the competition at the start of a round or consecutive attempts -- 4 min. when there is only one jumper left who has won the competition. Multi-events: 1 min. if more than 3 at the start of a round; 2 min. in all other circumstances. A yellow flag will be raised for a warning 15 seconds before the end of your time and lowered at expiration of time. (This warning is followed closely at national meet, other meets to a lesser extent).

Passes - All passes must be indicated before you’re called “Up” (otherwise it will be a successful or failed attempt); tell the official whether you’re passing a single attempt or all attempts at that height.

Markers - max of 2 marks (tape only) on the approach, max 7x15 cm, not w/in 2m of standards. We use a starting mark and a mid-mark (halfway point -- step 4 or 5).

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